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God of War Ragnarok Confirms New Gameplay Feature That Wasn't in the First Game - ComicBook.com
Sep 26, 2021 37 secs

"Yes, there are different shields, and they have different defensive options, and abilities, and the reason why we're doing this is we really want to open up the expressive choice - the way that you build your Kratos - like the equipment, and loadout, and things like that," said Williams.

"So all the way down to the defense, you can, you know, kind of play a little differently, and then enemies know how to respond to that, or force you into these different situations where you need to use different things.

So I think it'll be fun for players to explore that, but also, just kind of, like we want it to be more expressive where you know your choices matter when you set them up.".

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