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Halo’s developer is reportedly switching to Unreal Engine - Video Games Chronicle
Oct 03, 2022 33 secs

Halo Infinite developer 343 Industries is reportedly planning to ditch its proprietary Slipspace Engine for Unreal.

A game engine is a framework used for the development of games, often incorporating tools and systems for elements such as graphics, physics, networking and more.

As the cost and effort associated with creating an original engine are high, most game developers opt for an off-the-shelf solution such as Epic’s Unreal Engine or Unity.

If 343 has indeed decided to switch to Unreal, it would follow a long line of development road bumps, as well as significant departures – including the lead engineer behind the Slipspace Engine himself, who was confirmed to have left last month.

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