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Hyper Scape is Ubisoft’s new battle royale - Polygon
Jul 02, 2020 1 min, 37 secs

On Thursday, Ubisoft Montreal revealed Hyper Scape, a new battle royale game set in a cyber future.

At a preview event on June 26, I played a few hours of Hyper Scape, and learned that this battle royale is more about looting than shooting.

Hyper Scape is a battle royale game for up to 99 players, played in either three-player squads or alone via solo queue.

Death in Hyper Scape is also a bit more forgiving than the typical battle royale game.

Like other battle royale games, the goal is to remain the last team or player standing, while the map gets smaller and smaller.

But in Hyper Scape, players can also pick up the Crown.

In each game, the NPC host of the Hyper Scape arena will also deploy different kinds of in-game events.

Hyper Scape is a free game, but it will sell cosmetics like Fortnite does, and players can opt into the game’s Battle Pass.

But with so many free, first-person, fast-paced battle royale games out there, what makes Hyper Scape different.

If you’re familiar with battle royale games, Hyper Scape will immediately remind you of Apex Legends.

Still, the current tools in Hyper Scape felt a little limited.

If I’ve learned anything about battle royale games over the years, it’s that aggressive play is the key to victory?

Combined with the ease of bringing someone back to life, Hyper Scape felt very lenient compared to other battle royale games.

Of course, Ubisoft is still working on Hyper Scape, and the designers’ focus on spectacle likely means they’ll try to find ways to incentivize players to play aggressively.

But a lot can change about a battle royale game after a beta, and even after a release, and Hyper Scape plays well at the very least — the hardest thing to fix post-launch.

The Technical Test is only for PC players, but Hyper Scape will eventually come to PlayStation 4 and Xbox One

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