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Xbox thinks about forward compatibility as it develops games for the future - NME.com

Xbox thinks about forward compatibility as it develops games for the future - NME.com

Xbox thinks about forward compatibility as it develops games for the future - NME.com
Nov 26, 2021 58 secs

Jason Ronald, director of project management for Xbox, has discussed the failures of backwards compatibility and how it will now build games for the future.

On the Iron Lords Podcast, one of the senior members of the Xbox team, Jason Ronald, explained why Xbox can’t bring more old games to the current generation and how Xbox will look at making their games forward compatible in the future.

“Game preservation is in the DNA of team Xbox and I think the cloud is an interesting scenario because I was talking to somebody earlier this week and trust me, when someone is writing an Xbox 360 game or an OG Xbox game they were definitely not thinking that in 15, 20 years in the future this game is going to be running in a data centre being streamed down to a mobile device”.

We want to go back and enhance them and remaster them, and I think as an industry we’ve definitely learned a lot and heard a lot from the community and a lot of the things the team have talked about is how do we build these games with an eye towards 10, 15, 20 years in the future.

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