Report Claims ‘Cyberpunk 2077’ Bugs Weren’t Caught Because A QA Company Lied To CDPR - Forbes

If true, this certainly would explain at least some component of Cyberpunk 2077’s launch issues, albeit of course it ultimately falls on CDPR to decide whether a product should be released in a given state.

And I still remember CDPR saying the game performed “surprisingly well” on last-gen consoles, which was demonstrably untrue, and I don’t think there’s a “QA contractors tricked us” explanation for that one.

Still, if true, this is a story and could be at least a partial explanation for what happened with Cyberpunk at launch, if CDPR was flooded with pointless bug reports to fix from junior staffers attempting to meet quotas.

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